BlenderPlayer
Blender is a free, open-source 3D computer graphics software used for creating animated films, visual effects, motion graphics, interactive 3D applications, virtual reality, and video games. BlenderPlayer is a runtime component that allows end users to play games and interactive experiences created and exported using Blender's game engine. It executes Blender game files (blend format with game engine assets) without requiring users to install the full Blender editor, making it the lightweight distribution mechanism for Blender-based games and interactive applications.
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1 suggestionBlenderPlayer is a component of the Blender project, which is actively maintained and ships with native Apple Silicon (arm64) builds. However, the specific BlenderPlayer runtime you are running will match the Blender installation it came from — if you have an Intel-only Blender, its bundled BlenderPlayer will also be Intel-only. The solution is to update Blender itself to the latest version, which includes a native Apple Silicon build. Visit blender.org, download the current macOS version (the installer automatically detects your architecture), and reinstall or update. This will give you a native arm64 BlenderPlayer that runs significantly faster than the Rosetta 2-translated version. If you are developing Blender games and need to export them for both Apple Silicon and Intel Macs, you will need both an arm64 and x86_64 version of Blender — the Blender documentation explains how to set this up using a Rosetta-translated Terminal session on Apple Silicon machines to build Intel exports alongside your native development.
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