Kite
Kite is a visual animation and prototyping application for macOS that helps designers and developers create complex UI animations and interactions. Built on Core Animation, it provides a drag-and-drop interface with an integrated timeline for animating layers, an object inspector for property editing, and a JavaScript scripting environment for adding custom logic. Kite can export native Swift or Objective-C code for iOS and macOS, making it popular among UI/animation developers and motion designers who want to preview animations on actual devices before implementation.
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1 suggestionKite's current shipping build requires an x86-64 processor with AVX support and explicitly does not support Apple Silicon devices, according to the official help documentation. There is no native Apple Silicon version available yet. The vendor appears to be continuing development—a recent update for macOS Sonoma compatibility was released—but that update came to the Intel-only build. Since Apple is removing Rosetta 2 in macOS 28 (September 2028), your copy of Kite will stop launching on any Mac running that release or later. Watch the vendor's website and check periodically for an announcement of native Apple Silicon support. If you are heavily invested in Kite's workflow, you should consider reaching out to the vendor to express demand for a native build; alternatively, investigate Figma's prototyping features, Framer, or Adobe XD as contingency options—all have confirmed native Apple Silicon support, though they approach animation design differently than Kite does.
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