DAZStudio
DAZ Studio is a professional 3D character, figure and scene creation and rendering application developed by DAZ 3D. It is used by digital artists, illustrators, game developers, and indie filmmakers to model, pose, and animate humanoid figures and environments, then render photorealistic images and animation frames using the iRay rendering engine. The app supports a rich content library of characters, clothing, props and environments available from DAZ's marketplace, and includes tools for rigging, morphing, lighting, and material editing. DAZ Studio projects are saved in native formats (DUF, DSF, DSX) and the app integrates with other 3D software via USD and other interchange formats.
AI Recommendation
1 suggestionDAZ Studio does not yet have a native Apple Silicon build. The Intel-only version continues to run under Rosetta 2, but Apple is removing Rosetta support in macOS 28 (September 2028), meaning the app will stop launching entirely on that release. The Daz 3D development team is aware of Apple Silicon demand — user forums from 2022 onwards show active discussion of M-series Mac performance — but no native build has been announced or released. Watch the official DAZ 3D website and forum announcements closely for news of a native Apple Silicon version. If a native build is released before September 2028, you will be able to update to it directly. If no native build appears by mid-2028, you should begin planning a workflow transition: some DAZ Studio users have successfully moved to Blender for rendering (which has excellent Apple Silicon support) while exporting scenes from DAZ for compatibility, though this requires learning a different toolset. Check back with DAZ 3D periodically and join the official forums to stay informed of any roadmap announcements.
Recommended reading
What happens to your Intel apps in macOS 28